![]() All their progress can be followed through the publications and Dev Blogs on the Steam Community of Empire of Ember. While further animation additions are planned for the future, the development will now focus on other fixes for the time being. The main developer Kevin Jenkins has been able to introduce new features according to the feedback gathered thanks to Empire of Ember’s fans, and since the Steam Early Access release on March 31st has been making improvements accordingly. One of the most notable changes is that you can now block your enemies’ attacks with a magical shield when using the melee archetype. This first pass includes improved first-person animations for the different styles of combat: melee, bow, spell and staff attacks. ![]() EMPIRE OF EMBER’S NEW FEATURES INCLUDE ENHANCED VISUALS AND TWEAKED MECHANICS The game has been given a facelift to include improved animations for melee, bow, spell and staff attacksĪfter five months on Early Access, indie studio Poleaxe Games have released the first animation patch for Empire of Ember.
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